Captain America: Civil War – The Amazing Spider-Man’s Strength

As described by Tony Stark when talking to Peter Parker, and based on catching the car using webbing as a modifier to his roll, Spider-Man in the MCU has Amazing Strength. Smile.


The traditional MSHRPG Spidey would have Amazing AGILITY. MCU version seems to have both.

FORESEE ALPHA – print copy first edition

I have eight copies of the print edition of Foresee Alpha (first edition) left for sale. Once they’re gone… they are gone forever, it will never be reprinted in this format although it’s on sale as a digital book and free updates are on the left hand side bar.

Foresee Alpha adapts the 4C FASERIP rules to fantasy gaming, especially fantasy animated adventures type gaming.

The print edition is full color covers and interior art, black and white text, quality printed paper and card covers.

Price is $30 each including postage so if you buy one be sure and tell me where to post it…



#Foresee Alpha / #Lucharan ! reviews of roleplaying games

PDF and DOC files of all the Foresee family of games based on 4C are right there in the lefthand sidebar, and one or more of them are always available super cheap or free on Kindle or DriveThruRPG.

We welcome any fair review. 🙂


LUCHARAN! Mexican Wrestling RPG

Lucharan Drivethru RPG front coverThere is a link in the left hand sidebar – click on that to download a PDF of this rulebook. This book includes age bracket origin rules – roll once for each age bracket your character has achieved ie once for kid, once for teen, once for adult, once for mature, etc.

Over 100 individual types of Mask, over 100 powers, variations and so on mean it is virtually impossible to generate remotely similar Luchadors. There are complete rules for wrestling matches including types, effects of victory and defeat such as having to shave your head or lose you Mask, collecting other people’s Masks and so on.

But what most people think of when they think Luchador is of them as a type of superhero outside the ring. LUCHARAN! provides 4C adapted rules for generating adventures, Monsters, Robots, Villains, Undead and other threats as well as giving Foresee Alpha type rules with some changes for all the other sorts of things you might need on your adventure.



#Foresee Alpha: #LUCHARAN ! Mexican Wrestling RPG

Just finished writing LUCHARAN! Mexican Wrestling RPG.

It uses the same basic Foresee rules but very much tailored to its campaign.

All superheroes are Luchadors (wrestlers) with the majority of their powers coming from a Mask which they wear. A small number of other sorts of character exist – Robots, Monsters, Undead, Spirit Companions and so on.

The focus is on two things- Bouts in the Ring for Championship points, held every game month, and whacky adventures out of the ring similar to a superhero cartoon or scooby doo etc.

It will be up on Amazon and DriveThru RPG as soon as I am able to get the time to put it up.

I will also be putting a permanent sidebar link to a Character Roster Resource which is a giant alphabetical listing of various characters. LUCHARAN! includes a “Luchadorisation” feature so the character roster will include Luchadorised versions of characters inspired by other sorts of cartoons or superheroes.


#Foresee Alpha: “I want to play Spider-Man”.

Several families are starting to run Foresee Alpha for the kids, either as a weekend thing or some week nights using miniatures (toys not wargaming) to help play.

It’s come up several times and the ‘veteran’ parents running a game handle it no problems- a Spider-Man (or Wolverine or Iron Man) type character is easily do-able in Foresee as it is in the original game that inspired it.

However one new-to-GMing parent ran into difficulties by getting hung up on the SETTING rather than the character.

Use the Saturday Morning Cartoon test: contemporaneous with the Dungeons and Dragons cartoon was a Spider-Man cartoon. Neither of them were setting dependent since the situations are classic slapstick, nonlethal combat and mysteries, nothing whatsoever to do with what the villains say in the shows, which is all over the top and murderous. Playground level violence.

So in that context, it doesn’t matter that a Spider-Man type character isn’t in New York and that his Entanglement and Wall-Crawling will be used against a dragon or a horde of orcs. What matters is letting a child use his or her imagination, which these days includes teaching them how to, considering most schools are now marxist conformity factories.

Model the character – give it the appropriate powers – Wall-Crawling, Combat Awareness, Entanglement (webbing). Give it some extra Brawn and Coordination (but not too much, always leave room for improvement).

Help the child see that being bitten by a “magical” spider is equivalent to the pseudo-scientific origin from the original Marvel comics.

Include the character directly in play quickly- don’t get hung up on background. Children love telling their own stories anyway and there will undoubtedly be some kind of fan movie running in the child’s head already!

Get to a simple combat situation quickly. Make sure the enemy is tough enough to go a few rounds with ALL the characters being played so everyone gets a chance to think about what they want to do.

And Spider-Man is stalking a fantasy roleplaying world! (again).

If a scientist does it in a comic, rest assured there’s a wizard out there who can and would do the same. Likewise inheriting magical armor, a magical indestructible shield (whether you’re a cavalier or the living symbol of Liberty), and so on.

With such a small change, a lot of existing superheroes and villains work extremely well in a fantasy setting.

I am not urging people to rip off existing characters, but it is a fact that a lot of children will begin wanting to play a known character that they love. So let them. 🙂


#Foresee Alpha errata: Pulling Your Punch

In the Damage paragraph of the Combat chapter: below is the correct paragraph:

Any successful hit inflicts damage that is subtracted from your Damage total. When your Damage points are reduced to 0, you are Dying (see Dying in the Gamemastering chapter). Any attack doing damage can instead be treated as a stunning attack and roll on the Concuss chart with the amount of Damage as the Rank Value for “Brawn” being compared to the defender’s Fortitude. Converting to stunning attack is called Pulling Your Punch.


Updated Foresee Alpha rulebook available from the sidebar now incorporates this correction.