I did a comic a few years ago called Kid Celephais, basically a sort of Walter Mitty meets H.P. Lovecraft’s version of the Dream-Lands. It wasn’t particularly good, more an exploration of ideas.
Now I am returning to Celephais, under the Zombienomicon (R) umbrella.
I am adapting Celephais itself in the same way Marvel adapted the ‘real’ Conan stories first before splitting off into their own continuity. Much the same approach here, I will begin with Celephais, adapting it word for word as text for the comic book pictures. This is effectively the origin of a Superman type character, albeit the god of a city-state in the Dream-Lands.
On such sparse threads I am then going to weave the further adventures of Kuranes, as the hero of Celephais (and Ooth-Nargai) and Serannian the city in the clouds. Adventures, mysteries and so on.
I am putting it under the Zombienomicon (R) rubric for three reasons. Firstly, adapting the public domain HPL work is going to lead to spinning off of new tales, and these tales in my own mythology properly fall under the Zombienomicon type story cycle – forbidden book, altered realities and so on. Secondly, Kuranes as Dream-Land Superman is a titanic character and he needs serious threats and challenges for his adventures to be remotely interesting. Deadoids, vampires, lost pocket universes and powerful adversaries come naturally from the Zombienomicon worlds. Thirdly it suits the general atmosphere of neo-Gothic, watercolor artwork and so on.
I am using a variety of art techniques on the Celephais stuff, ranging from scanned watercolors, GiMP rendering, and scanning and distorting collages.
I keep toying with the idea of doing 3D physical art too – physical maquettes and cardboard standup versions of the city, or some location that warrants it. I did a little bit of that for Bogatyr (which became part of the Zombienomicon Eisegesis book) and it’s fun, if time consuming. I really need to set a table up properly if I am going to be photographing physical cardboard etc. and that might be the dealbreaker. No time. No space.